Published in:
"3D Artist Magazine" - Salamander Crossbow - Issue 89 (page 84), December 2015.
Working within the Props team at Rockstar North.
Working within the Props team at Rockstar North.
Working within the Props team at Rockstar North.
Working within the Props team at Rockstar North.
Responsible for creating 3D characters and modular clothing assets for use in PlayStation Home and the Veemee App. I took these game assets and virtual items from concept art to completion.
This included:
• 3D Modeling; both organic and hard-surface (Maya, ZBrush)
• Digital Sculpting (ZBrush)
• UV Mapping (UVLayout)
• Texturing (Photoshop, Quixel nDo/dDO)
• Skinning (Maya)
Additional Responsibilities:
• Game Environments
• Environment Props
• Promotional Materials
Example Work:
• Creating modular clothing in a very wide variety of styles.
• Creating weaponry and body armour for game characters.
• Creating a variety of realistic and fantasy animals.
• Creating virtual equivalents of brand name clothing (e.g. Billabong, Element, Wrangler, etc).
• Working closely with brand partners to create new content which conforms to their brand guidelines..