Martin Bosak
Martin Bosak
Associate Principal Artist at Rockstar North
Edinburgh, United Kingdom

Summary

Published in:
"3D Artist Magazine" - Salamander Crossbow - Issue 89 (page 84), December 2015.

Experience

  • Associate Principal Artist at Rockstar North
    January 2023 - Present

    Working within the Props team at Rockstar North.

  • Senior Props Artist at Rockstar North
    January 2020 - December 2022

    Working within the Props team at Rockstar North.

  • Props Artist at Rockstar North
    Edinburgh, United Kingdom
    January 2018 - December 2019

    Working within the Props team at Rockstar North.

  • Junior Props Artist at Rockstar North
    Edinburgh, United Kingdom
    February 2016 - December 2017

    Working within the Props team at Rockstar North.

  • CG Artist at VeeMee Limited
    Edinburgh, United Kingdom
    June 2012 - March 2015

    Responsible for creating 3D characters and modular clothing assets for use in PlayStation Home and the Veemee App. I took these game assets and virtual items from concept art to completion.

    This included:

    • 3D Modeling; both organic and hard-surface (Maya, ZBrush)

    • Digital Sculpting (ZBrush)

    • UV Mapping (UVLayout)

    • Texturing (Photoshop, Quixel nDo/dDO)

    • Skinning (Maya)

    Additional Responsibilities:

    • Game Environments

    • Environment Props

    • Promotional Materials

    Example Work:

    • Creating modular clothing in a very wide variety of styles.

    • Creating weaponry and body armour for game characters.

    • Creating a variety of realistic and fantasy animals.

    • Creating virtual equivalents of brand name clothing (e.g. Billabong, Element, Wrangler, etc).

    • Working closely with brand partners to create new content which conforms to their brand guidelines..